SCIENTIFIC GAMES INTERNATIONAL Principal Software Engineer in CEDAR FALLS, Iowa

Principal Software EngineerJob ID #:IRC4970Location:Austin, TX or Cedar Falls, IA Functional Area: EngineeringPosition Type: Full Time Regular Business Unit: Interactive Position Description Assist in the overseeing of the engineering effort for game develop teams and provide future looking technical guidance to the engineers in the group. Essential Job Functions:*Actively contribute to the ongoing software design and development process of the group.*Provide technical expertise and advice to engineers and mentor junior team members*Works independently to design and implement solutions for projects of high complexity.*Demonstrate a high degree of initiative and is accountable for the timely completion and thorough implementation of all tasks assigned to them.*Deliver quality work with clear, well-commented code as scheduled in accordance with technical design and product requirements*Evaluate feature, schedule and resource trade-offs and make informed, long-term recommendations with Lead Engineerings.*Engineer new code, and work with/enhance an existing code base.*Write well-commented code in accordance with slot developments coding standards and code creation processes.*Track technical innovations both within and outside of the industry. Make timely recommendations on their applicability to projects.*Work with engineers in other departments to create system-wide solutions.*Ability to co-ordinate with business functions to define an effective technology roadmap for mobile development and platforms. Position Requirements Qualifications: Education: Bachelor's Degree in Computer Science, Computer Engineering or equivalent Required Experience:*Min 7 years Object-Oriented development experience that demonstrates an understanding and usage of solid-coding techniques, documentation, and managing the overall technical integrity of a code-base including portability, extensibility, and testability*Experience with Unity*Three to four years as a technical Software Engineer in a software development environment or equivalent experience.*Technical knowledge and experience in developing video game applications.Preferred Experience:*Experience with a compiler/development-environment and tools.*Experience with source-code control software: CVS, ClearCase, git, etc.*Experienced in debugging, optimization, and profiling tools and techniques including debuggers, simulators, and emulators.*Experience with open source desirable.Knowledge, Skills, & Abilities:*Proven ability to take direction and work with minimal supervision.*Proven ability to work in deadline driven environment, and respond creatively to pressure.*Ability to work on multiple projects simultaneously.*Excellent trouble-shooting skills.Physical Requirements: Office environmentWork Conditions: May require weekend and evening hours. May require travel.The physical demands and work environment characteristics described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.Scientific Games Corporation and its affiliates (collectively, "SG") are engaged in highly regulated gaming and lottery businesses. As a result, certain SG employees may, among other things, be required to obtain a gaming or other license(s), undergo background investigations or security checks, or meet certain standards dictated by law, regulation or contracts. In order to ensure SG complies with its regulatory and contractual commitments, as a condition to hiring and continuing to employ its employees, SG requires all of its employees to meet those requirements that are necessary to fulfill their individual roles. As a prerequisite to employment with SG (to the extent permitted by law), you shall be asked to consent to SG conducting a due diligence/background investigation on you.This job description should not be inter